Lichens Generator

The following geometry node setup transforms any object or collection into a field covered by stylized, growing lichens. This versatile system provides easy control over the lichen's amount, rotation, and size, as well as the growth animation. You can experiment with the size and placement of the Effector Empty and Proximity Sphere to achieve your desired look. Additionally, the system includes two procedural Lichens shaders that can be customized to suit your specific needs.
What's included in the pack

– A geometry node system that scatters stylized lichens
– A collection containing three meshes of stylized lichens
– Two procedural shaders: Lichen Shader and Tube Shader

File type


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